Digital Humanities Summer Fellowships

scholars in the fellowship program having a lively discussion at the conference table

The Simpson Center offers annual summer fellowships for faculty and graduate students to pursue research projects that use digital technologies in innovative and intensive ways and/or explore the historical, social, aesthetic, and cross-cultural implications of digital cultures. The program has three primary goals:

  • To animate knowledge—using rich media, dynamic databases, and visualization tools
  • To circulate knowledge—among diverse publics
  • To understand digital culture—historically, theoretically, aesthetically, and generatively

The Simpson Center gratefully acknowledges the support of a National Endowment for the Humanities Challenge Grant and the Andrew W. Mellon Foundation as well as many donors to the endowment which is underwriting these fellowships.

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Cohort Archives

2026 - 2027 Digital Humanities Summer Fellows

Mal Ahern looks at a roll of film that has been unwound.
Assistant Professor
Cinema & Media Studies
Ashfaq Ahmed
PhD Candidate
Jackson School of International Studies
Vanessa de Veritch Woodside
Associate Professor
School of Interdisciplinary Arts and Sciences, UW Tacoma
Andrew Hedding
Assistant Professor
Linguistics
Meichun Liu
Assistant Professor
School of Art + Art History + Design
Nikoloz Nadirashvili
PhD Candidate
School of Art + Art History + Design
Paul Jason Perez
PhD Candidate
Information School
Zhifan Sheng
PhD Candidate
Asian Languages & Literature
Jingrui Yan
PhD Candidate
Cinema & Media Studies

2020 - 2021 Digital Humanities Summer Fellow

Melinda Cohoon looks into the camera while standing in front of a dark background.

Melinda Cohoon (she/her/hers)

Doctoral Candidate

Digital Iran: Narratives of (De)colonization in Video Games

Digital Iran: Narratives of (De)colonization in Video Games is a collaborative project with Solmaz Shakerifard that examines video games with narratives and counternarratives of Iranian history, culture, and broader socio-political contexts. Through the frameworks of postcolonialism and feminism, we will curate and disseminate four video essays through a process of discourse via the online platform Twitch.TV. Through audiovisual analysis of aesthetics in video games, Digital Iran will illustrate how games create articulations of “self” and “Other.”